Beitrag 1–3 von 3
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von
vor 7 Jahre
Some of you know I do "builds" by influencing rhino's to dig tunnels in unclaimed areas... my hunting grounds is an area about 50x50 claims, which is now riddled with tunnels... in the last week or so I started mapping it. It's a very slow process involving graph paper and a hero walking around w/ just a telecharger and a "claim this land prompt" ... it would be super cool if the AD client provided a well know port (>1024) that would send x,y,z coordinates (say 1/sec) of the hero's current position. The coordinate system obviously already exists, but exposing it to the player would open lots of exciting possibilities, of which mapping is only one of.
von
vor 7 Jahre
very smart i started doing tunnels around my area for 2 days some months ago before i went to work i didn't know if anyone had the same idea of making tunnels then mapping them out
Beitrag 1–3 von 3
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