Angeldust

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Lighting changes

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Auteur du sujet

par

Firefly

2 ans plus tôt


Two subtle lighting changes are coming in Angeldust v3.19: 1.) Mimics will cast light when mimicking a light source. 2.) Symbiont pod and crystal shard objects will cast light from their entire model instead of just from the base. So larger versions of these will cast light higher on walls and on ceilings. Both changes feel very natural and look good. Let me know if you think this affects any of your builds in a negative way.


# 2

par

Hummm

2 ans plus tôt


I have a long track record of not/stop playing games that are dimly lit. I welcome all additional light sources.


# 3

par

Dust kidd

2 ans plus tôt


As for me,am absolutely fine with it and is good to bring new things...can't wait


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