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Save the Red Fists When Logging Out?

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Auteur du sujet

par

Kamikaze Justice

1 an plus tôt


FF, maybe I proposed this years ago... but I propose to allow our Red Fists, collected from the chests, to be saved from game to game, and to have a running total shown on our "hero". It's one of the reasons I hate logging out, because I know that I'll lose them. The Red Fists do represent precious time used in the game, and if they're thrown away, then it's time wasted. Thanks.


# 2

par

Hummm

1 an plus tôt


I'll 2nd this request... it's the reason I stopped collecting them... also would be nice to only use on demand. (quite certain FF has shot-down both of these requests to me, but doesn't hurt to voice it publicly)


# 3

par

Kamikaze Justice

1 an plus tôt


Using them on demand is a good thing, too.


# 4

par

Gargoil

1 an plus tôt


I support both ideas


# 5

par

obi-

1 an plus tôt


If we're going there, how about red fists give you a speed boost when sprinting? totally not dungeon related, whaaaaaat


# 6

par

Firefly

1 an plus tôt


My past and current stance: not gonna happen. Accumulating fists within a game session or between sessions is too powerful. Feel free to convince me otherwise, but I've basically balanced everything in the game around not being able to do critical hits at will.


# 7

par

Hummm

1 an plus tôt


Balance is for the weak. We want Total Domination! :D


# 8

par

Kamikaze Justice

1 an plus tôt


As Obi said, using the Red Fists could be good for a speed boost, too. Heroes should be able to run fast for more than 8 consecutive seconds, right? Instead of being called "heroes", maybe we should be called,"weaklings". Me thinks, FF wants us Crimsonites to struggle through life ;)


# 9

par

Firefly

1 an plus tôt


I think you all need a stopwatch.


# 10

par

Gargoil

1 an plus tôt


I don´t see how is it game breaking to keep a critical hit between sessions. It's not like you can use it against other players or oneshot mid/late game creatures for money with it.


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