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Firefly1 jour plus tôt
I have discovered several weird issues I'd like your opinion on: 1.) Grass, mushrooms and other block decorations do not quite sink into billowing clouds and smoke blocks. Is this a problem for builders? (Decorations do sink deep into stationary smoke.) 2.) Decals (stickers) and block decorations (grass, mushrooms) on or nearby water give off weird reflections. Check the purple reflection of the quill pen in Dragon Throat Valley (/tw 17) and the extremely blue water reflections in Paxanima (/tw 14) near the head statue. I will likely fix this. Are there other blocks that give weird colors? 3.) Just today I discovered the totally awesome sewer section in Psychedelia (/tw 28)!
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Rob121 jour plus tôt
I just tried to replicate those same issues, and I can see what you mean with the decorations not sinking in properly, this happened when I put flowers on top of a floating cloud. That would not be a desirable thing as it doesn't look great. I put the tall mushrooms onto water and I got a cross like shadow/reflection. It's probably not as bad an issue as the smoke and clouds one though.
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Loki The Witful18 heures plus tôt
The foliage on smoke is definitely weird, and now that I fully aware of it, I can’t unsee it. 100% needs to be fixed. Foliage and sticker weird water reflection. That is very interesting, I am not sure how I missed this for so long!?!?! Probably should be fixed.
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Firefly11 heures plus tôt
On the topic of reflections, two more curious cases: 4.) Reflections go through water. I know this doesn't make sense when written down and I think it doesn't make sense for the game :-) But if you go to Violet Castle (/tw 15) and look at the lake from the shore then you can catch glimpses of violet and orange reflections coming from the tunnel that is below the water. I think I should fix this. 5.) A long time ago, @obi- (and maybe others) suggested I drop the reflection checkerboard pattern. This might be a good idea; it certainly makes the reflections more compact and 'realistic' looking at the cost of a bit of performance.
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Rob129 heures plus tôt
Hang on a sec FF, before you fix it. Will fixing it stop things like blocks of cyanergy, placed under water, making a shimmering, electric blue area under the water? Such as in "Impact World" where I used it near the fishing boat to make it look like fish in the water. I also noticed other builders had used similar techniques to make interesting underwater light effects. As long as fixing the reflections wont effect those builds, then I don't have an objection to the idea. But I thought I'd ask for all builders benefit first.
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Loki The Witful4 heures plus tôt
... yeah... no one would... Not like I actually did that... 👉👈🙃
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