Postagem 321–325 de 325
por
Adede4 dias atrás
Hello Firefly , in the new WebGL (link from your last post) I cannot sign in. In the version: https://angeldu.st/static/webgl-gpu the colors are to bright, like a overexposed picture, especially in the region "Aurora". The water is fine. And another question: did you change the menu for the option the last days relating the cinematic mode . In the morning I had problems and now they are gone. Thanks Adede
por
Loki The Witful4 dias atrás
Oh, I do believe webgl-gpu is no longer needed so it was taken down, if you want all the cool effects use webgl-new. https://angeldu.st/static/webgl-new/ Also you might need to clear some old cache for some of the effects to change or happen from time to time depending on what browser you are using and how often webgl is updated.
por
Firefly3 dias atrás
@Adede: Thanks for the feedback on the visuals! For more testing, we're down to two WebGL versions, I confirmed both to be working: https://angeldu.st/static/webgl/ https://angeldu.st/static/webgl-new/ The 'cinematic mode' options are only available when signed in, so hopefully you can get in now!
por
Firefly9 horas atrás
Updated WebGL (all versions): https://angeldu.st/static/webgl https://angeldu.st/static/webgl-new 1.) Added a 3D entity details style, available in the options menu under 'Advanced'. 2.) Block picker now shows the height of trees (in blocks). 3.) Added an FPS counter to the 'Advanced' options menu header (for 'old' WebGL). Testing is much appreciated, as always!
por
8 horas atrás
So, I will not be using 3D details for hunting or questing (if that's a word). It's cool, but the advantages of using the 2D are too great for me to switch. The health bar behind the sprite is weird (and breaking my immersion a little), but I can get used to it and could even think it's charming in the future. The block picker update is great and exactly what I asked for. Thank you for listening! Weddlers' particles are a good addition and completely necessary gameplay-wise when using the 3D tags. It wasn't what I was expecting, though, I thought it would be like the breaking blocks particles and leaving a trail, but it's cool and needed nonetheless. Good job. 🦈👍
Postagem 321–325 de 325