Angeldust

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DEV: WebGL version

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Пост 351–355 из 355

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# 351

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SodaMeow

2 дней тому назад


I tested on mobile, and cine mode chat doesn't work and also the text selection doesn't apply to mobile, correct me if otherwise. Again amazing update and brilliant aerosols, lucky we don't get charged per can, heh! Thank you!


# 352

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Firefly

2 дней тому назад


@SodaMeow: Did you test Angeldust v3.37 on mobile? That was released before the cinematic mode change. Did you test WebGL on mobile? Can you explain how does it not work? Cinematic mode chat should work on that I believe if you tap in the top left? You might have to tap twice; the first one will open the chat log and the second tap starts chat text entry. And on mobile/touchscreen you should have a text cursor and be able to type in the middle of sentences and move around and such, but selection is disabled because it interferes too much with being able to place the cursor.


# 353

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SodaMeow

1 день тому назад


I tried it again, and the cine-mode chat works on mobile. The reason I thought it didn't is because the chat bubble wasn't there. I had to double tap the edge of my screen (top left) to get the chat box to open. For the text cursor is there there, but maybe because on mobile keyboard I don't have backspace. The text cursor allowed you to move back and forth on types text- so in this case its my mobile issue. Oh well thanks and sorry for false alarm. Heh!


# 354

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Firefly

1 день тому назад


@SodaMeow: I probably can't fix your keyboard missing a backspace key, but I do wonder how you send text messages on that device! :-)


# 355

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Firefly

10 часов тому назад


Updated WebGL: https://angeldu.st/static/webgl 1.) Added a search field to the inventory, item shop, item dialogs, contact manager, friend requests, telecharger, chat log, options menu and controls configuration. Item grids also match dye numbers, and copying the chat log now only copies matching messages. 2.) Added searchable grids for picking summoned creatures and photon imitator entities, with filters for NPCs, rideable, tameable and colored entity types. Summoning creatures and the photon imitator now show hotbar blueprints. 3.) Added a hero color grid for choosing photon imitator NPC colors, along with a hero catwalk preview. 4.) Implemented world map panning using the mouse, touchscreen and right game controller stick. 5.) Added playback controls to game replays, with a progress bar, pause, fast forward and minute skips. This can't be seen in WebGL currently. 6.) Added chat log message selection using the keyboard, mouse, touchscreen or game controller. Activating a message now starts chatting on its channel, also for private chats. 7.) The text sign placement preview 3D cursor now shows at any position in the text. 8.) Fixed or at least improved copying, cutting and pasting with the browser clipboard, and Del should work. Watch yesterday's livestream for a full, visual tour: https://www.youtube.com/watch?v=ymP44u2L--k


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