โพสต์ 1–7 ของ 7
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โดย
4 ปี ที่ผ่านมา
Ez math. Every chunk is 32x32 blocks in length and width, every level is in average 5-6 chunks in length, and here's more than 10 or even 50 levels, much more, trust me. And, so, all that lands is just nature, if you wanna see structures in the world, then "you can build it yourself".
โดย
4 ปี ที่ผ่านมา
@aleksius ... Do what @space is green says, "follow the road" (the Striped Road) ... and after 10 hours or so you'll **BEGIN** to understand. Then in the eleventh hour, start using the "Play together" button, followed by the "m" key for the map (no TOS violation there) and pay special attention to the X-Y coords and the direction of the near-by village... a few more hours of this and you will completely grasp the size of the World. Good Luck! :D
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4 ปี ที่ผ่านมา
Making a map of biomes makes no sense - it will be a giant field of multicolored dots. :) I quickly realized the world was cyclical. Then I found that it consists of "squares," with the highest levels in the center. :) @Hummm 10 hours to fly is too cruel! :D http://aleksdem.com/coord.svg I made a map in SVG, it allows it to be viewed in a browser and scaled. Names - starting locations of players M - I added some of my teleports (metro) W - wonderful buildings (Throwing at the same thing, so I haven 't found everything yet) These are only a few lines, I would like to make the map more interesting. Give your points and I 'll add them. :) PS @Hummm Congratulations on buying the very first land in x0,y0. I wanted to do so. :)))
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4 ปี ที่ผ่านมา
here's a map I drew before in-game maps were a thing... https://imgur.com/a/SWjbnMx This pre-dates the in-game map. The lines are the rhino dug tunnels in my hunting grounds. The G's are greifer claims... there are a bunch more now :( ... also, East is up, because East is in-land... when the in-game maps came out I had to re-learn the whole layout... but TOTALLY worth it. For the record, over 10 million coins were earn in this hunting grounds... so far.
โพสต์ 1–7 ของ 7
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