Publicación 321–326 de 326
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Adedehace 4 días
Hello Firefly , in the new WebGL (link from your last post) I cannot sign in. In the version: https://angeldu.st/static/webgl-gpu the colors are to bright, like a overexposed picture, especially in the region "Aurora". The water is fine. And another question: did you change the menu for the option the last days relating the cinematic mode . In the morning I had problems and now they are gone. Thanks Adede
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Loki The Witfulhace 4 días
Oh, I do believe webgl-gpu is no longer needed so it was taken down, if you want all the cool effects use webgl-new. https://angeldu.st/static/webgl-new/ Also you might need to clear some old cache for some of the effects to change or happen from time to time depending on what browser you are using and how often webgl is updated.
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Fireflyhace 3 días
@Adede: Thanks for the feedback on the visuals! For more testing, we're down to two WebGL versions, I confirmed both to be working: https://angeldu.st/static/webgl/ https://angeldu.st/static/webgl-new/ The 'cinematic mode' options are only available when signed in, so hopefully you can get in now!
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Fireflyhace 10 horas
Updated WebGL (all versions): https://angeldu.st/static/webgl https://angeldu.st/static/webgl-new 1.) Added a 3D entity details style, available in the options menu under 'Advanced'. 2.) Block picker now shows the height of trees (in blocks). 3.) Added an FPS counter to the 'Advanced' options menu header (for 'old' WebGL). Testing is much appreciated, as always!
por
hace 9 horas
So, I will not be using 3D details for hunting or questing (if that's a word). It's cool, but the advantages of using the 2D are too great for me to switch. The health bar behind the sprite is weird (and breaking my immersion a little), but I can get used to it and could even think it's charming in the future. The block picker update is great and exactly what I asked for. Thank you for listening! Weddlers' particles are a good addition and completely necessary gameplay-wise when using the 3D tags. It wasn't what I was expecting, though, I thought it would be like the breaking blocks particles and leaving a trail, but it's cool and needed nonetheless. Good job. 🦈👍
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Loki The Witfulhace 17 minutos
REALLY COOL STUFF! I played around with it, and aimed at testing the newer features. 🤓 Referencing the Idea Topic server update note: https://angeldu.st/en/forums/topics/11515/Idea?p=2#17 1.) I did not realize how much we needed the Weedler particles system until it was added. 100% good! Just in case others missed it I took a video of the weedler tunneling particles: https://imgur.com/a/Zrybdwv 2.) Having the builder hammer fix / upgrade all items feels much more natural to the game mechanics. Almost all items upgraded: https://imgur.com/a/vdT53uX 3.) The Bomb finally feels worth using! As someone who plays with the builder most of the time, I would only use the bomb when on-top of a tree as a last resort before running away, I viewed it as a waste of time, but now it feels 100% worth using in all fights! 4 / 5.) Did not get to test with other players, but I think this works much better for letting players know they are not able to hide / no longer hiding. 6.) This is actually a lot nicer then my over complicated thing. 🙃 Note: I like how you used the ↕ emojis for the tree height indicator. 🤓 Webgl side of the update: 1.) Takes a bit getting used to the 3D names, but I love not seeing some random NPC names through my build walls anymore! However... I did notice if someone is ridding a moa it can block the player name and health at times, I also noticed if you are over a player their name tag kinda vanishes since it does not rotate like the 2D names tags, just a observation: https://imgur.com/a/ttjJrnI 2.) already answered in the server side update notes. 🙃 3.) Very nice to have! 🙏 A random bug I found in both webGL and webgl-new, for some reason the doors glitch shut and open depending on the angle you have your third person view if a player is standing near the door. Video of it happening to help demo what is going on: https://imgur.com/a/Utpgxmg All and all... I love this update very much! thanks @Firefly ❤️
Publicación 321–326 de 326