Angeldust

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Feedback on 3.0 update

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Publicación 11–20 de 20

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# 11

por

obi-

hace 4 años


If you're gonna add stay put/follow for the mounts. do the same for the pets.


# 12

por

Swaleha Gaming

hace 4 años


Make thing that we can ride on flying dino's like flying dinosaur.


# 13

por

Firefly

hace 4 años


After much consideration I decided to remove the auto-following behavior of ridden creatures for Angeldust v3.1. Seems much cleaner this way and it allows players to feel more in control. And @Hummm: I'm pretty sure that pet only goes for hurt players and not creatures. I think it might look that way since it stays in front of you most of the time. Can you record a video of the pet sticking to creatures?


# 14

por

Firefly

hace 4 años


Bump. Thanks @Moniq for reporting the in-hand appearance of the water barrel. I've just improved this for Angeldust v3.3. The poison and water barrel, the doors, shelves and photon blocks (amongst others) will look much better in your hands now.


# 15

por

Firefly

hace 4 años


Bump x2: I've also fixed the missing double-sided faces when having glass, a hedge, beams or other transparent materials in your hand.


# 16

por

obi-

hace 4 años


I reported this in a stream a couple of weeks ago, you said it's too hard to fix! haha


# 17

por

Firefly

hace 4 años


I realized it was a bit easier to fix than I thought :P Thanks to everyone for bugging me about it.


# 18

por

Hummm

hace 4 años


How's the saddle look while you're holding it? ;)


# 19

por

Firefly

hace 4 años


Depends whether you're using the 'E' key or selecting it from the inventory :D


# 20

por

Hummm

hace 4 años


ah, so there IS a difference... maybe you should fix that


Publicación 11–20 de 20

Anterior « 1 2