Angeldust

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DEV: WebGL version

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Message 151–156 sur 156

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# 151

par

Loki The Witful

17 jours plus tôt


Absolutely EPIC!!! Having the speed change is really nice and I see myself and others using this to make better content for now we can slow it down and position the camera in just the right spot! And the no collision on the sky box for the cameras so even more impressive then I would have thought!!! One I can build at the world height and not have to angle my camera weirdly to see, and I can go in cinematic mode and go high up and look down on my builds! Really changes the perspective!!! Can’t wait to see this make it in real game 🤓🤓🤓 GG Mr Firefly and obi


# 152

par

ritpop

16 jours plus tôt


Thats REally good, Its super fun to play with it. The 0 let you go as fast as the chunks load!!! And would be awsome to have this in the main to take an full shot of a whole wonder from the up.


# 153

par

(GM) SodaMeow

16 jours plus tôt


its not bad... its like on a high speed car chase...but..better if there is chat in cine-mode too..heh.


# 154

par

Firefly

12 jours plus tôt


Updated WebGL version: https://angeldu.st/static/webgl Pressing the 'action' button on a touchscreen in cinematic mode will now no longer zoom in the camera. At least, that should be the change; testing is appreciated. (The idea is that this prevents the "accidental" zooming that players have noticed throughout the years.)


# 155

par

Hummm

12 jours plus tôt


nice change.


# 156

par

fabiano voss

12 jours plus tôt


😎


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