Angeldust

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Angeldust PostFX

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Auteur du sujet

par

Firefly

5 ans plus tôt


I just found and fixed the one known issue with Angeldust PostFX for Windows: the world map and quest notice no longer glitch the screen and you'll be able to enjoy all postprocessing effects in the upcoming Angeldust v3.3 update. I've hinted at it on the most recent livestream, but I can now confirm this fix is coming soon. Related: I've also fixed the world map hero sprite rendering halfway inside of the UI in the 3D visual style. You can actually see the full sprite soon :)


# 2

par

obi-

5 ans plus tôt


Awesome!


# 3

par

Firefly

5 ans plus tôt


Choo choo! Now that the train is rolling I noticed that 3D sprites do not rotate very smoothly at very high frame rates. I just increased the rotational rendering precision two-hundred-fold so that you see silky smooth 3D rotations in Angeldust v3.3. This is especially noticeable when riding a horse using the closer third-person camera views.


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