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door
5 jaren geleden
It's worth noting that it requires the remainder of the directory. You may want to compile the other binaries with the new toolchain as well (at least the ones that you have source for. I'm not sure if you have the fmod library source, as you need the "professional license" to get the source code for that one for some reason, even though it is so easy to make obfuscated source code files for per-system optimization these days.)
door
5 jaren geleden
Yeah FMOD is pretty lightweight. I wish there was a similar Open Source solution, but there really isn't. Every open source equivalent is either better geared toward music production, and thus very heavyweight, or it's geared towards being a driver shim and extender, like SoftAL, and thus very limited.
door
5 jaren geleden
Anyhow, I think the view distance still needs increasing. I'm getting steady framerates well above 50fps with 31 view distance when I modify the files directly. I think it might be OK to add an insane setting with higher view distance than the 17 of the huge setting. I'm running a moderately good entry-level gaming system: Ryzen R5 1500X (Quad core, 2 threads per core, 3.5Ghz, stock settings) 16GB DDR4 Ram. Radeon 480X 8GB video card. The only thing above entry level there is the video card. I'm not sure if I'm being bottlenecked by CPU, RAM, Bus or GPU. I haven't bothered to do any testing on that. However, changing the camera angle is what tends to create drops from 60fps to 51fps.
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