Even though it'll just be a simple bullet note on the upcoming release notes, the repeated attacks actually impact the game's feel a lot. I'll be streaming with the new version tonight to see if it feels good :)
As a note, if there is a way you could add charged attacks as well, that would be nice.
Charged attacks should do less damage per time, but do all the damage at once, thus allowing you to charge while getting healed, or before the enemy sees you.