Angeldust

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DEV: Angeldust Creator Kit

in English in Forums





Post 1–8 of 8

1


OP

by

Firefly

1 month ago


Introducing Angeldust Creator Kit—create production-quality content in Angeldust:
http://downloads.angeldu.st/Angeldust-Creator-Kit-3.12c.zip

Angeldust Creator Kit contains extensive documentation and graphical assets to complement the content creation tools in Angeldust.

Feedback on content, typos and improvements is very welcome!

My roadmap for this looks like:
– add images to documentation


# 2

by

Firefly

1 month ago


Updated to Angeldust Creator Kit v3.12b:
– added 'Tailor creatures and heroes'
– updated related sections

Also, a question: should I include a full list of creature ID numbers? Would it take away the magic for new players?


# 3

by

obi-

1 month ago


Creature IDs: A full list would be cool, wouldn't take away too much magic as its only the names... unless they wanna spend a lot of time using /sl to see all of them.

[EDIT by Firefly: fixed link, thanks!]


# 4

by

Firefly

1 month ago


@obi-: I also think the full list would not only be cool, but offer tremendous value to content creators.

Now that /sl is officially documented in Angeldust Creator Kit it already opens up the way for players to poke around. As a player you need to accept that poking around in 'spoiler territory' will spoil things compared to the regular, intended game experience.

From a cognitive point of view: once you switch to creating content, Angeldust becomes a 3D-modeling application rather than a video game. For that role, it seems best to offer all relevant documentation.

Others are of course welcome to chime in on this discussion. There's plenty of room for both agreement and alternate points of view.


# 5

by

Firefly

1 month ago


Updated to Angeldust Creator Kit v3.12c:
– added 'Creating better media'
– added 'Bundled files'
– added 'Creature ID numbers'


# 6

by

obi-

1 month ago


It just keeps getting better!


# 7

by

leyenda

1 month ago


How are the codes contained in the kit activated? How do you identify the numbers of the creatures?


# 8

by

obi-

1 month ago


/sl ID [transformed form] [ridingID]


Post 1–8 of 8

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