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oleh
Alexi M5 jam lalu
I think the current quest reward prices are way too high, so I'm proposing a new price set for them: https://imgur.com/a/pDKraL7
oleh
Alexi M5 jam lalu
today I decided to do some calculations of quest rewards โ๐ผ๐พ๐๐๐ธโ โ๐ผ๐๐โต ๐ผ: ๐๐ points (start price) ๐บ: ๐๐ points (multipliers from the starting price: x๐) ๐: ๐๐ pounts (multipliers from the starting price: x๐) โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ๐๐ป๐ธ๐น๐๐ผ โ๐ผ๐๐โต ๐ป: ๐๐ points (start price) ๐ฆฉ: ๐๐ points (multipliers from the starting price: x๐) ๐ด: ๐ก๐ points (multipliers from the starting price: x๐ ๐ฒ: ๐๐๐ points (multipliers from the starting price: x๐ ๐: ๐๐๐ points (multipliers from the starting price: x๐๐) โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ แดธแตแตแตสณ โฑแต สทโฑหกหก แตแตแถแตแตแต แถหกแตแตสณ สทสฐสธ แดต แถแตสณสณโฑแตแต แตแตแต แตสฐแตหขแต แถแตหกแถแตหกแตแตโฑแตโฟหข One of the clear problems is the unclear distribution of prices for creatures. Given the fact that technically they are absolutely identical, a glaring question arises: why is one more expensive than the other? (with only one exception: ๐ฒ, ๐, ๐) ๐ผ=๐บ=๐ ๐ป=๐ฆฉ=๐ด=๐ โโโโโโโโโโโโ That is, from a logical point of view, they should therefore have absolutely identical prices. โขLet's first look at regular pets: From my point of view, I decided to set a starting price of ๐ points. This price sounds reasonable in terms of the balance between the time spent playing and the accessibility of the game's content. As mentioned above, regarding the nuance of equal capabilities of pets, this price will be set for all pets.but we'll make exceptions for the snake (cuz: LETS JUST SAY THIS IS A SUCH COOL AND RARE PET THAT REALLY MAKE YOU WORK MORE FOR IT!), we will keep the price multiplier for snakes. ๐๐๐๐๐ ๐ก๐ฃ๐๐๐ ๐๐๐ค๐ฅ๐ฃ๐๐๐ฆ๐ฅ๐๐ ๐ ๐ ๐ โ๐ผ๐พ๐๐๐ธโ โ๐ผ๐๐โต ๐ผ: ๐ points (start price) ๐บ: ๐ points ๐: ๐๐ pounts (multipliers from the starting price: x๐) โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โขNow let's look at rideable pets: Let's just say rideable pets are cooler than regular pets, so the start price will be twice high as for regular pets, it will be ๐๐ And the same situation as with regular pets - due to the nuances of the same technical implementation, they will all have the sameprices. But for draglines we will keep the price multiplier, since it has a different technical implementation, which gives advantages to the player. AND Hannibal! Since the price of this creature's formation has its own peculiarities, but it itself has no peculiarities other than goborites, I think it would be correct to set a price tag for it that will be approximately equal to the prices of draglings (๐๐|๐๐) ๐๐๐๐๐ ๐ก๐ฃ๐๐๐ ๐๐๐ค๐ฅ๐ฃ๐๐๐ฆ๐ฅ๐๐ ๐ ๐ ๐ โ๐๐ป๐ธ๐น๐๐ผ โ๐ผ๐๐โต ๐ป: ๐๐ points (start price) ๐ฆฉ: ๐๐ points ๐ด: ๐๐ points ๐ฒ: ๐๐ points (multipliers from the starting price: x๐ ๐: ๐๐ (or ๐๐) points (special price) โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ ๐ฝ๐โ๐ธ๐ โโ๐โ๐ผ ๐ป๐๐๐โ๐๐น๐๐๐๐โ ๐ฝ๐โ โ๐ผ๐๐โต โ๐ผ๐พ๐๐๐ธโ โ๐ผ๐๐โต ๐ผ: ๐ points (start price) ๐บ: ๐ points ๐: ๐๐ pounts (multipliers from the starting price: x๐) โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ๐๐ป๐ธ๐น๐๐ผ โ๐ผ๐๐โต ๐ป: ๐๐ points (start price) ๐ฆฉ: ๐๐ points ๐ด: ๐๐ points ๐ฒ: ๐๐ points (multipliers from the starting price: x๐ ๐: ๐๐ (or ๐๐) points (special price) โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ I think the final prices we received are more in line with the current frequency of receiving quest points.
oleh
obi-5 jam lalu
lowering quest reward prices would be a fun sequel to the block prices being lowered it wouldn't just make it more accessible to the new players, but also to people like me - i feel that buying any quest reward creature carries far too much risk as i'd waste a whole month or more of time on buying something i might not even use
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