Angeldust

YouTube Twitch Facebook Instagram Discord Twitter
Steam (Windows, macOS, Linux) Windows iTunes App Store

Save the Red Fists When Logging Out?

in English in Forums





Bericht 1–10 van 13

1 2 » Volgende


OP

door

Kamikaze Justice

8 dagen geleden


FF, maybe I proposed this years ago... but I propose to allow our Red Fists, collected from the chests, to be saved from game to game, and to have a running total shown on our "hero". It's one of the reasons I hate logging out, because I know that I'll lose them. The Red Fists do represent precious time used in the game, and if they're thrown away, then it's time wasted. Thanks.


# 2

door

Hummm

8 dagen geleden


I'll 2nd this request... it's the reason I stopped collecting them... also would be nice to only use on demand. (quite certain FF has shot-down both of these requests to me, but doesn't hurt to voice it publicly)


# 3

door

Kamikaze Justice

8 dagen geleden


Using them on demand is a good thing, too.


# 4

door

Gargoil

8 dagen geleden


I support both ideas


# 5

door

obi-

8 dagen geleden


If we're going there, how about red fists give you a speed boost when sprinting? totally not dungeon related, whaaaaaat


# 6

door

Firefly

8 dagen geleden


My past and current stance: not gonna happen. Accumulating fists within a game session or between sessions is too powerful. Feel free to convince me otherwise, but I've basically balanced everything in the game around not being able to do critical hits at will.


# 7

door

Hummm

8 dagen geleden


Balance is for the weak. We want Total Domination! :D


# 8

door

Kamikaze Justice

8 dagen geleden


As Obi said, using the Red Fists could be good for a speed boost, too. Heroes should be able to run fast for more than 8 consecutive seconds, right? Instead of being called "heroes", maybe we should be called,"weaklings". Me thinks, FF wants us Crimsonites to struggle through life ;)


# 9

door

Firefly

8 dagen geleden


I think you all need a stopwatch.


# 10

door

Gargoil

6 dagen geleden


I don´t see how is it game breaking to keep a critical hit between sessions. It's not like you can use it against other players or oneshot mid/late game creatures for money with it.


Bericht 1–10 van 13

1 2 » Volgende