Angeldust

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DEV: WebGL version

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Post 141–150 of 156

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# 141

by

Alexi M

19 days ago


I love it a lot!!


# 142

by

Firefly

18 days ago


Thanks for the feedback so far! :D Text hints are designed to work on small portions of text, but I see some of you like coloring ALL THE TEXT! For now I don't have plans to make this easier, but I'll keep my ears and my mind open for the future :-) And @Loki The Witful: it's a really fun idea to make these blocks connect to girders too. There are some technical issues to solve. And I need to make sure such a change wouldn't negatively impact the aesthetics of builds/wonders. It's very hard to check the entire game world for places where it would look bad.


# 143

by

Timmyxx

16 days ago


TIMMY WANT HOT PINK COLOR 😠😠😠😠😡😡😡😡😡🤬🤬🤬🤬


# 144

by

Firefly

15 days ago


Updated WebGL version: https://angeldu.st/static/webgl 1.) Freestanding smoke, water, lava, Cyanergy and symbionts will now also horizontally connect to column and girder blocks. Girders and columns will be rotated and added to accommodate. 2.) Chat messages now show a 'global', 'friends' or 'private' icon in front of them so you can't get phished anymore. 3.) Holo scroll and holo charger messages now show their item type icons in front of them. 4.) Messages now fully utilize your screen width when wrapping around. Translations and translation attribution now always start at the left. Testing on number 1 is very much needed and appreciated. Make some crazy designs! And feedback on 4 is also much appreciated.


# 145

by

Loki The Witful

14 days ago


I took a Quick Look at the webGL update and I absolutely love it!!! https://imgur.com/a/Ylq2uNg I am still trying to check all the wonders to make sure nothing g got broken with the new pipe and liquid merging, just taking a bit there are a lot of wonders lol


# 146

by

Firefly

12 days ago


Updated WebGL version: https://angeldu.st/static/webgl @obi- brings you a new user interface for the photon mimic! You can now easily pick the contents for each state from a filterable item grid, and there is a cool preview showing your selections along with their physical state in the game world. Happy testing! And for completeness: I'm rolling out a server update tomorrow morning (November 28th, around 08.00h UTC) to fix translation issues caused by text hints. The Angeldust game server will be down for about two seconds. Plan your dungeoneering, questing and hunting accordingly!


# 147

by

Loki The Witful

12 days ago


OMG!!! Love the photon mimic update!!!!


# 148

by

Loki The Witful

12 days ago


How the new photon mimic UI layout looks https://imgur.com/a/dK1Peat


# 149

by

Firefly

12 days ago


I've already performed the server update. As you were.


# 150

by

Firefly

6 days ago


Updated WebGL version: https://angeldu.st/static/webgl @obi- brings more cool improvements: the cinematic mode and third-person view cameras now go beyond the game world building height limit, giving spectacular views! The limited view distance on WebGL doesn't do this justice, but it's great :D To complement this feature you can now use the hotbar controls in cinematic mode to change camera movement speeds. Press 0–9 on the keyboard, use the mouse wheel, the game controller D-pad or tap on the touchscreen hotbar slots to change speeds. The lower, left hotbar slots assign slow speeds. The higher, right slots assign high speeds. Currently slot 1 assigns one-quarter 'normal' speed, slot 2 is 'half' speed and slot 3 is 'normal' speed. Above that you get increasing multiples of the 'normal' camera speed. Feedback on both features is much appreciated!


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