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2 months ago
I did not even notice it, maybe because I am to busy watching the sunset it is so GOOD!!! 🤓 I was testing side by side video to see the difference Old https://imgur.com/a/Ra8vVTy New https://imgur.com/a/qEueXCZ
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2 months ago
Is there a way to fix this, I tried the steam version everything works fine but the webgl version has weird controller controls, many buttons don't match the steam version... Previously everything was working fine with the controls for the Webgl version, but then everything changed to something weird like this • Video https://imgur.com/a/9trMQvT
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2 months ago
Some comparisons picture of the new lighting vs the old one, both pictures where taking in the webGL https://imgur.com/a/XZyQEIC
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2 months ago
@WendySimple: I haven't tested game controllers yet on WebGL, so thanks for being the pioneer here. Did the controller mapping change between the 'old' and 'new' WebGL? Can you check both versions to see what they do: https://angeldu.st/static/webgl/ https://angeldu.st/static/webgl-new/ Do you see a menu option for mapping game controller controls? Can you make it work properly using that? @Loki The Witful: Wow, that's the good stuff! Hopefully this entices more players to try out the new WebGL version :D In the meantime I've found and fixed the weird sticker rotation bug, hope to have a new version out soon. The more testing we can get it in on the new WebGL version, the better. I'm doing my part! :-)
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2 months ago
@Firefly I've tried two versions of webgl but it's still the same and there's no difference in the controller section, for some reason the controls suddenly changed, the controls for the controller a few days ago when you told me the latest version of angeldust (webgl) everything worked normally but everything changed when I try again... I've tried the control mapping but it doesn't change much, because the analog controls aren't suitable... so for now I prefer the steam/mobile version for now, even though I'm really excited to be able to play Angeldust with the newest graphics
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2 months ago
@WendySimple: The old WebGL version that I linked hasn't changed since the end of April of this year. So if that one doesn't work correctly then the cause of the change must be on your end. (Or is it longer ago that your controller worked correctly?) Have you upgraded your browser? Switched operating systems? Is there maybe a switch or toggle on your game controller to invoke a remapping of controls? Can you 'Clear' the controller mappings in the game? Can you try unplugging your controller and connecting it once the game is loaded? And the opposite: making sure the controller is already connected and on when opening the game?
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2 months ago
I just tried the controller on my iPad using the new webGL version in Safari and it seemed to work, heck it works way better the “back button” for chat works, this normally does not work for me in app on my iPad. I did notice the controller does not work if I run the webGL in the Firefox app on my iPad though, and the full screen does not work to.
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2 months ago
@Firefly Idk man, I've tried everything like clearing cache, cookies, changing browsers (chrome, brave, and edge), disconnecting controllers, restarting the computer, and nothing works I'm also surprised, even though last Sunday everything was safe, I tried Angeldust Webgl using the Controller, everything went smoothly, but suddenly everything became strange yesterday. It seems like that, I don't think I was given the opportunity to try playing Angeldust with the latest graphics for a while. i sign out, bye bye
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2 months ago
Question Wendy have you tried using a different browsers? I know this did make a difference for me and the use of my controller
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